E. End of Match Procedure - Swiss Rounds
If the Match does not finish within 45 minutes, the result will be decided by the following End of Match procedures:
Swiss Round End of Match procedures should follow these three (3) rules:
Rule #1:
If time is called while Duelists are in the middle of a Game, the current Game must have a decision (Win, Loss, or Draw)
Rule #2:
Once the current Game has concluded with a decision, determine the winner of the Match by determining the number of Game Wins (or Game Losses) each Duelist has for the current Match. The Duelist with the most Game Wins will win the Match.
If both Duelists have the same number of Game Wins, or if time was called in between games of a Match when both Duelists had the same number of Game Wins, then the Match is a Draw.
Rule #3:
If a win condition occurs during End of Match Procedures, that Duelist wins the current Game.
Keeping these three (3) rules in mind, please follow these instructions when proceeding to End of Match procedures:
- Continue with the current Phase of the Game
- Once the Phase is over, stop the Game
-
Determine a Game Winner at this point, with the Duelist with the most Life Points winning the Game
- During Swiss Rounds, if both Duelists’ Life Points are the same, the Game is a Draw
- Compare Game Wins
- If one Duelist has more Game Wins, that Duelist wins the Match
- If Game Win totals are the same, the Match is a Draw
Draws may only occur during the Swiss portion of a tournament and only during End of Match procedures.
Duelists may not choose to end a Match in a Draw. Intentionally choosing to end a Match in a Draw, playing in a manner designed to end the Match in a Draw, or stalling to have a Match end in a Draw, is against tournament policy and could result in a Disqualification.
F. End of Match Procedure - Single-Elimination
If the Match does not finish within the round time limit, the result will be decided by the following End of Match procedures:
Single-Elimination End of Match procedures should follow these three (3) rules:
Rule #1:
If time is called while Duelists are in the middle of a Game, the current Game must have a decision (Win, Loss, or Draw)
Rule #2:
Once the current Game has concluded with a decision, determine the winner of the Match by determining the number of Game Wins (or Game Losses) each Duelist has for the current Match. The Duelist with the most Game Wins will win the Match.
If both Duelists have the same number of Game Wins, or if time is called in between Games of a Match while both Duelists have the same number of Game Wins, they will begin a new Duel with specific guidelines.
- Neither Duelist may use his or her Side Deck.
- If time was called in between Games of a Match and at least one Duelist has already accessed his or her Side Deck, then both Duelists may use their Side Deck.
- Duelists must roll a die to choose who will go first.
- The Duel will continue for a total of four (4) turns, two (2) turns for each Duelist, unless a Duelist manages to win the Duel before the four (4) turns have concluded.
- A “turn” is defined as the start of the Draw Phase until the end of the End Phase for a single Duelist.
- Once the four (4) turns are completed, Life Point totals are compared and the Duelist with the highest Life Point total wins the Match.
- If both Duelists’ Life Points are the same after the four (4) turns are completed, then play will continue on a turn-by-turn basis, with the Duelist with the most Life Points at the end of a turn being declared the winner of that Game.
Rule #3:
If a win condition occurs during End of Match Procedures, that Duelist wins the current Game.
Keeping these three (3) rules in mind, please follow these instructions when proceeding to End of Match procedures:
- Continue with the current Phase of the Game. Once the Phase is over, stop the game
- Determine a Game Winner at this point, with the Duelist with the most Life Points winning the Game
- During Single-Elimination, if both Duelists’ Life Points are the same at the end of the current Phase (Step 1 above), finish the current turn.
-
- If both Duelists’ Life Points are the same at the end of the turn, then play will continue on a turn-by-turn basis, with the Duelist with the most Life Points at the end of a turn being declared the winner of that Game.
-
- Match Draws cannot occur during Single-Elimination Rounds.