Show yourself, the ultimate knight!
Recommended Cards
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- Arcana Knight Joker
- A Fusion Monster that can be Fusion Summoned by using "Queen's Knight," "Jack's Knight," and "King's Knight"!
Once per turn, when a monster effect, or Spell/Trap Card is activated against this card on the field, you can discard the same type of card (Monster, Spell, or Trap) from your hand to negate the effect!
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- Joker's Straight
- By discarding 1 card from your hand, you can Special Summon 1 "Queen's Knight," add "King's Knight" or "Jack's Knight" from your Deck to your hand, and then Normal Summon 1 monster!
If you Summon "King's Knight" with this effect, you can activate its effect to Special Summon "Jack's Knight" from your Deck!
In addition, by returning 1 LIGHT Warrior-Type monster in your Graveyard to the Deck at the end of either player's turn, you can add this card to your hand from the Graveyard.
List of Cards Included
A total of 16 types : 3 UR, 4 SR, 5 R, and 4 N
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- Arcana Triumph Joker
- Effect
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- Imperial Bower
- Effect
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- Noble Knight Gawayn
- Effect
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- Noble Knight Gawayn
- Effect
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- King's Knight
- Effect
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- King's Knight
- Effect
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- Noble Knight Artorigus
- Normal
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- Noble Knight Artorigus
- Normal
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- Jack's Knight
- Normal
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- Jack's Knight
- Normal
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- Queen's Knight
- Normal
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- Queen's Knight
- Normal
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- Fusion Gate
- Spell
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- Joker's Straight
- Spell
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- Face Card Fusion
- Spell
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- Painful Decision
- Spell
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- The Claw of Hermos
- Spell
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- The Claw of Hermos
- Spell
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- Beckoning Light
- Trap
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- Beckoning Light
- Trap
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- Arcana Knight Joker
- Fusion/Effect
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- Goddess Bow
- Fusion/Effect
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- Rocket Hermos Cannon
- Fusion/Effect