Financial Highlights

Updated date May 16, 2017

FY2013 and FY2014 are in accordance with US GAAP, FY2015 through FY2017 is in accordance with IFRS

Consolidated Net Revenues, Operating Income and Net Income

(JPY billion)
 
Net Revenues
Operating Income
Net Income
FY2013
226.0
21.9
13.2
FY2014
217.6
7.7
3.8
FY2015
218.2
15.3
9.9
FY2016
249.9
24.7
10.5
FY2017
229.9
36.4
26.0

Consolidated Net Revenues

(JPY billion)

Consolidated Net Revenues

Consolidated Operating Income

(JPY billion)

Consolidated Operating Income

Consolidated Net Income

(JPY billion)

Consolidated Net Income

Historical Sales by Business Segment

(JPY billion)
 
Digital Entertainment
Health & Fitness
Gaming & Systems
Amusement
Elimination
Total
FY2013
91.7
79.9
25.0
31.3
-1.9
226.0
FY2014
82.6
76.5
31.6
28.6
-1.7
217.6
FY2015
76.8
73.3
33.8
35.2
-1.0
218.2
FY2016
115.0
71.3
34.3
29.8
-0.5
249.9
FY2017
105.6
68.6
31.3
25.3
-0.9
229.9

Sales of Digital Entertainment

(JPY billion)

Sales of Digital Entertainment

Sales of Health & Fitness

(JPY billion)

Sales of Health & Fitness

Sales of Gaming & Systems

(JPY billion)

Sales of Gaming & Systems

Sales of Amusement

(JPY billion)

Sales of Amusement

Historical Segment Profit (Loss)

(JPY billion)
 
Digital Entertainment
Health & Fitness
Gaming & Systems
Amusement
Corporate and Eliminations
Other Income and Other Expenses, net
Total
FY2013
14.2
3.0
5.6
5.8
-6.7
-
21.9
FY2014
5.8
-4.0
7.3
4.0
-5.4
-
7.7
FY2015
11.2
1.9
6.3
6.3
-4.5
-5.9
15.3
FY2016
29.8
2.7
5.6
4.7
-4.6
-13.5
24.7
FY2017
33.8
4.2
4.8
5.2
-4.4
-7.3
36.4

Segment Profit (Loss) of Digital Entertainment

(JPY billion)

Operating Income of Digital Entertainment

Segment Profit (Loss) of Health & Fitness

(JPY billion)

Operating Income of Health & Fitness

Segment Profit (Loss) of Gaming & Systems

(JPY billion)

Operating Income of Gaming & Systems

Segment Profit (Loss) of Amusement

(JPY billion)

Operating Income of Amusement