KONAMI




The concept of a "robot animation simulator"
Z.O.E is a 3D robot action game in which you can fly around freely in 3D space.

Its strongest appeal is the simple and exhilarating controls and the deep actions that enable elegant battle as you get used to them. The actions the player takes you directly into the story, and you will experience a dramatic world you have never seen before.

This experience as if you are the main character of a robot animation. This is a "Robot Animation Simulator"!!


The staff that made "the fusion of game and animation" possible.
"Z.O.E" was created by the gathering of the abilities of the main staff of KCE Japan led by director Hideo Kojima.

This is "the fusion of the genes of robot animation and the genes of Metal Gear (games) by the best Japanimation staff and the best video game development staff."

"Z.O.E was a logical consequence of the gathering of people." Says Hideo Kojima.


General director / producer Hideo Kojima (Metal Gear Solid)
Screenplay / director Noriaki Okamura (Tokimeki Memorial Drama Series)
Character designer / art director Nobuyoshi Nishimura (After War Gundam X)
Mechanical designer Yoji Shinkawa (Metal Gear Solid)

STORY - The background of Z.O.E
In the remote reaches of the solar system in the 22nd century, there is a colony on Jupiter called "Antilia"...

In a sudden outbreak of war, a shy youth named Leo Stenbuck loses his friends right before his eyes. Blaming himself for not being able to save them, he panicked and ran away from the scene of the attack, inadvertently stumbling onto the cause of the war, the Orbital Frame "Jehuty", a colossal war machine with a human form that holds the key to civilization's existence.. .






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