INFO DETAIL

New Update File (v2.0.0) Available (2/4)
Update
iOS Android

A new update file (v2.0.0) is now available.
See below for details.


■ Gameplay Fixes and Adjustments

〇 Player Movement/Attacking
・ Overall enhancements on manoeuvrability of dribbling and player movement
・ Fixed the issue where performing shallow-angled turns in movement may result in excessive acceleration and extensive turns
・ Implemented adjustments for easier ball retention when performing a Shield mid-dribble
・ Fixed the issue where players may move too far away from the ball in order to avoid body contact with teammates or the opponents
・ Implemented adjustments so that players' Dribbling stats and stamina will now have a heavier influence on their feinting speed, whereas players' heights will now have less influence. Tall players with high Dribbling stats will now be able to perform quicker and sharper feints. On the other hand, feinting speed will decrease when fatigued
・ Implemented adjustments so that performing feints in succession will result in a reduction of feinting speed and accuracy due to temporary fatigue, and players' stamina will also be reduced further
・ Fixed the issue where the time taken to kick the ball after performing a feint may be unnaturally fast
・ Fixed the issue where feint commands may not trigger the correct feints during low-speed dribbles
・ Fixed the issue where kick feints may not be triggered
・ Fixed the issue where the cursor may unintentionally be switched to another player when performing a Sombrero
・ Implemented adjustments so that players' swiftness of touches will be influenced by their Ball Control stats as well as their Acceleration stats. On the other hand, players' heights will have a lessened effect on their touches. Tall players with high Ball Control stats will now be able to take touches in a swift manner
・ Implemented adjustments so that when players control the ball with their backs against the opposition, it becomes harder for the opposition to take the ball away from them
・ Fixed the issue where players may take a touch in a different direction than inputted
・ Fixed the issue where the return pass from a Pass-and-run (Cross Over) is too difficult to control
・ Fixed the issue where through balls may be played in a different direction than inputted
・ Fixed the issue where through balls may become excessively weak
・ Fixed the issue where through balls may be played in a direction that is easy for the opposition to intercept when the player is under pressure
・ Fixed the issue where through balls may be played directly behind the receiving teammate even if there is open space in front
・ Fixed the issue where through balls with curved trajectories may be too easy for the opposition to intercept
・ Fixed the issue where one-touch passes may be played to a different teammate than intended
・ Fixed the issue where attempted grounded passes towards a nearby teammate may instead be played towards another teammate who is further away
・ Fixed the issue where teammates who are trying to run behind the opposition's last line of defence may decelerate unintentionally
・ Implemented adjustments to the trajectories and accuracy of corner kicks, as certain commands could result in an unnatural trajectory
・ Implemented adjustments to the positioning of teammates for the "Long Ball" Team Playstyle
・ Fixed the issue where players in an offside position may get onside in a delayed manner
・ Fixed the issue where players who have lost their balance following a kick may still be cursored to respond to loose balls

〇 Defending
・ Implemented adjustments so that players' Defensive Awareness stats will also influence their speed of movement and acceleration in defensive situations, on top of their Acceleration stats. Defenders with high Defending Awareness will be able to accelerate in a quicker manner, whereas attackers with low Defending Awareness will become slower in movement
・ Fixed the issue where players may attempt a block in an excessively forward position during "Match-up"