INFO DETAIL
- New Update File (v2.6.0) Available (2/3)
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Update
iOS Android A new update (v2.6.0) is now available.
More information is provided below.
〇 AI
・ Implemented adjustments to alleviate the issue where a player who is about to receive a cross from a teammate may position himself close to an opposition player even if he was originally in an open position.
・ Implemented adjustments to alleviate the issue where defense players not controlled by the user may unnaturally turn away from the ball holder.
・ Fixed the issue where lowering the Attack/Defense Level would inadvertently result in out-of-position man-marking attempts.
・ There was an issue where lofted passes played from goal kicks towards the front of the field may result in midfielders moving up the field and away from the defense players, hence making the team vulnerable to counterattacks. As such, adjustments were implemented to the positioning of midfield players during goal kicks.
・ There was an issue regarding free kicks where center backs may position themselves even further back than the kicker. As such, adjustments were implemented to the positioning of players.
・ There was an issue regarding corner kicks where return passes to the corner kick taker would often result in offsides. As such, adjustments were made to the positioning of corner-kick takers.
・ There was an issue with passes being easily played behind the defensive line immediately after kickoff. As such, adjustments were implemented to the movement of players who are applying man-marking.
〇 Controls
・ Fixed the issue where body contact maneuvers could cause the player to turn their body in an unsuitable direction in relation to the opposition player.
・ There was an issue where the cursor may be placed on a player who is performing an action unrelated to the play, such as missing a shot and being frustrated. As such, adjustments were implemented so that when the cursor is placed on the player, they will cancel their actions as soon as possible, which allows the user to regain control in a quicker manner.
・ There was an issue where, when using Control Type "Classic", performing a change in the Attack/Defense Level while holding the Dash button will result in the Dash not being performed until a second Dash command is inputted. As such, adjustments were implemented so that the dash will now be performed without the need to reenter a second Dash command.
〇 Other Gameplay Enhancements
・ Implemented adjustments to the selections of heading motions so that players' height and jumping-related Stats are better reflected in air battles.