Offering Fun and Exciting Gameplay Experiences
to the World
KONAMI's Amusement Business handles design, production and sales of amusement machines and online game services. We also actively promote global business development.
KONAMI has continued to fulfill customer expectations with its amusement machines by offering new forms of entertainment experience, such as starting the music game boom and creating new value through online services and multiplatform development of KONAMI content.
In recent years, we have also strived to create new forms of entertainment, including holding esports championships in Japan and around the world.
Amusement facilities are now increasingly recognized as a place where a broad age demographic with diversified needs, including families and the elderly can enjoy leisure activities and medal games, respectively.
By leveraging KONAMI content and our expertise gained over the decades of entertainment excellence, we will continue to offer ever more customers fun and exciting gameplay experiences by delivering a rich array of products and services.
- MAH-JONG FIGHT CLUB GRAND MASTER
- GRANDCROSS LEGEND
- MAGICAL HALLOWEEN 6
- DANCERUSH STARDOM
- MARBLE FEVER
- GI Derby Club 2
Creating Entertainment Opportunities
Along with the spread and development of esports in recent years, the range of entertainment has been broadened, including a number of esports championships held not only in Japan, but also all over the world.
KONAMI has been focusing on esports events and competitions, such as "The KONAMI Arcade Championship," an official esports tournament to decide the ultimate arcade game players, annually held at amusement centers nationwide as well as in Asia and North America since 2011.
We will strive to contribute to the growth and stimulation of the market by creating even more forms of entertainment through esports.
Online Connected Service
KONAMI has introduced a unique service that promotes interpersonal communication using its "e-amusement" system that connects arcade games online.
By expanding the range of play possibilities through "e-amusement," we provide entertainment that can only be found at amusement facilities.
In addition, we are working to create a better infrastructure environment that will contribute to the development of the industry through the launch of the "Amusement IC Card," which is aimed at improving customer convenience by unifying standards for multiple user authentication IC cards used to continuously play network games at amusement facilities.
The e-amusement site is a community site featuring SNS functions (e.g. group bulletin boards) enabling players to communicate with each other across various games.
Players can access the service from other devices (e.g. mobile phones, smartphones and computers) anytime, anywhere.
With a charged PASELI card, players can have a lot more fun playing games without coins and purchasing in-game items.
e-amusement pass Card
The e-amusement pass card is an IC card for KONAMI amusement games that enables players to save their play data on the server and participate in competitions and events held on e-amusement compatible products.
The e-amusement App is a communication service linked to KONAMI amusement games, enabling users to post and share screenshots and messages, as well as view the latest information on updates.
of KONAMI Content
KONAMI has strived to increase opportunities for customers to enjoy its content by evolving the popular MAH-JONG FIGHT CLUB arcade game series and mobile game SENGOKU COLLECTION series into pachislot platforms.
We also make ongoing efforts to widen the range of entertainment through the "KONAMI AMUSEMENT GAME STATION" service that makes it possible to enjoy KONAMI's arcade games on PCs and smartphones at any time.
We will continue to carry out multifaceted product development by leveraging the Konami Group's diverse content properties, with the goal of meeting the expectations of fans.