|
|

| This title is rated Teen (T) for: |
|
|
| Online Interactions Not Rated by the ESRB. |
Skullgirls is a fast-paced 2D fighting game that puts players in control of fierce warriors in an extraordinary "dark deco" world.
From Autumn Games and Reverge Labs, Skullgirls uses advanced graphical technology to feature the unique art of Alex Ahad, whose work has
appeared in Lava Punch, UDON's Tribute books, and Scott Pilgrim; in collaboration with renowned fighting game tournament
champion Mike "Mike Z" Zaimont. Calling to mind old-school arcade fighters - with a high-definition twist, Skullgirls is a one-of-a-kind, action-packed
competition complete with awesome combos and an intriguing backstory.
Set in the fictional Canopy Kingdom, Skullgirls pits players against ranks of deadly but beautiful opponents in an attempt to control the enigmatic Skull Heart, a mysterious artifact with the power
to bestow wishes to a young woman every 7 years. However, should her soul be less than pure, both the wish and her being shall be corrupted into a
living nightmare that haunts humanity. She will be known as the Skullgirl, a monstrous entity of immense power.
- Femme Fatales : Players can choose from a variety of unique characters as they vie for the Skull Heart. Characters include amnesiac schoolgirl Filia, sassy circus performer and mafia leg-breaker Cerebella, and ridiculous cybernetic super-weapon Peacock.
- Pretty as a Picture : Using Reverge Labs' proprietary sprite-based game engine, Skullgirls' graphics combine 2D art with real-time lighting effects, a feature never before achieved in a game of its type. The visuals are drawn at twice the resolution usually shown on 720p high-definition screens and feature the most frames of animation of any fighting game to date, allowing for more stunningly smooth and detailed character animations.
- Symphony of the Skull : Castlevania: Symphony of the Night composer returns to score Skullgirls. Her distinctly haunting and jazzy style is a perfect fit for Skullgirls' Dark Deco world.
- Unrivaled Gameplay : Skullgirls is designed to be fun for fighting game fans of any skill level. Robust tutorials, an instructive AI and simplified special move inputs help ease genre newcomers in, while the freeform combos and infinite combo prevention system will keep the hardcore enthralled.
- As You Wish : Players have various ways to battle it out in Skullgirls, including VS mode, arcade mode, story mode and training mode, encountering different aspects of the fighting experience with each type of gameplay.
- More Ways to Play : Players can fight with one, two or three character teams and select custom assists, giving players unprecedented freedom in how they outfit themselves for the battles ahead.
- Good Game Online : Skullgirls uses the GGPO networking library, the favorite of fighting game fans worldwide. GGPO's latency-hiding technology smooths out play online, even with slower connections.
- Battle it Out in the Canopy Kingdom: As players compete for the Skull Heart, they will fight in numerous themed stages throughout the Canopy Kingdom, including the Medici Mafia's towering headquarters, the secret Anti-Skullgirl Lab, and a rickety town inhabitated by the piscine Dagonian race. Each stage combines static hand-drawn art with lively effects to create dynamic environments.
©2011 Konami Digital Entertainment. KONAMI is a registered trademark of KONAMI CORPORATION.
"Playstation" and the "PS" Family logo are registered trademarks and "PS3" is a trademark of Sony Computer Entertainment Inc. The PlayStation Network Logo is a service mark of Sony Computer Entertainment Inc. Requires broadband internet service for online play.
Skullgirls is a fast-paced 2D fighting game that puts players in control of fierce warriors in an extraordinary "dark deco" world.
From Autumn Games and Reverge Labs, Skullgirls uses advanced graphical technology to feature the unique art of Alex Ahad, whose work has
appeared in Lava Punch, UDON's Tribute books, and Scott Pilgrim; in collaboration with renowned fighting game tournament
champion Mike "Mike Z" Zaimont. Calling to mind old-school arcade fighters - with a high-definition twist, Skullgirls is a one-of-a-kind, action-packed
competition complete with awesome combos and an intriguing backstory.
Set in the fictional Canopy Kingdom, Skullgirls pits players against ranks of deadly but beautiful opponents in an attempt to control the enigmatic Skull Heart, a mysterious artifact with the power
to bestow wishes to a young woman every 7 years. However, should her soul be less than pure, both the wish and her being shall be corrupted into a
living nightmare that haunts humanity. She will be known as the Skullgirl, a monstrous entity of immense power.
- Femme Fatales : Players can choose from a variety of unique characters as they vie for the Skull Heart. Characters include amnesiac schoolgirl Filia, sassy circus performer and mafia leg-breaker Cerebella, and ridiculous cybernetic super-weapon Peacock.
- Pretty as a Picture : Using Reverge Labs' proprietary sprite-based game engine, Skullgirls' graphics combine 2D art with real-time lighting effects, a feature never before achieved in a game of its type. The visuals are drawn at twice the resolution usually shown on 720p high-definition screens and feature the most frames of animation of any fighting game to date, allowing for more stunningly smooth and detailed character animations.
- Symphony of the Skull : Castlevania: Symphony of the Night composer returns to score Skullgirls. Her distinctly haunting and jazzy style is a perfect fit for Skullgirls' Dark Deco world.
- Unrivaled Gameplay : Skullgirls is designed to be fun for fighting game fans of any skill level. Robust tutorials, an instructive AI and simplified special move inputs help ease genre newcomers in, while the freeform combos and infinite combo prevention system will keep the hardcore enthralled.
- As You Wish : Players have various ways to battle it out in Skullgirls, including VS mode, arcade mode, story mode and training mode, encountering different aspects of the fighting experience with each type of gameplay.
- More Ways to Play : Players can fight with one, two or three character teams and select custom assists, giving players unprecedented freedom in how they outfit themselves for the battles ahead.
- Good Game Online : Skullgirls uses the GGPO networking library, the favorite of fighting game fans worldwide. GGPO's latency-hiding technology smooths out play online, even with slower connections.
- Battle it Out in the Canopy Kingdom: As players compete for the Skull Heart, they will fight in numerous themed stages throughout the Canopy Kingdom, including the Medici Mafia's towering headquarters, the secret Anti-Skullgirl Lab, and a rickety town inhabitated by the piscine Dagonian race. Each stage combines static hand-drawn art with lively effects to create dynamic environments.
©2011 Konami Digital Entertainment. KONAMI is a registered trademark of KONAMI CORPORATION.
Microsoft, Xbox, Xbox 360, Xbox LIVE and the Xbox logos are trademarks of the Microsoft group of companies and are used under license from Microsoft.
KONAMI TEAMS UP WITH AUTUMN GAMES to CO-PUBLISH SKULLGIRLS AND JIMMIE JOHNSON'S ANYTHING WITH AN ENGINE
Posted on: Jun 7 2011
Fast-Paced 2-D Fighting and High-Octane Racing
Join KONAMI's Robust Portfolio at This Year's E3 Show
Konami Digital Entertainment, Inc. has once again partnered with 7Autumn Games to co-publish two of the rising publisher's previously announced upcoming titles, Skullgirls and Jimmie Johnson's Anything with an Engine. Both games are set to release in 2011, and will be playable at this year's Electronic Entertainment Expo (E3) at the KONAMI booth. Skullgirls is being developed by Reverge Labs and will be available on Xbox 360®video game and entertainment system from Microsoft and PlayStation®3 computer entertainment system, ...









